I'm tired of playing the role now, but i don't want to start over again. I'm sure a lot of small partners will have that idea, so we can try the girl's ghost transfer system. If the transfer was to take place, then it would certainly be interesting to know how the transfer would take place, the conditions for it and the risk of it. Let's take a look at it with me。
Conditions to be met for transfer and transfer
As for how to transfer, it's really simple. You just run to the golden hills and find the npc "pan pang gate" and talk to him, you can make a career transition. There is, of course, a cost involved in transferring to a job, which is a flat price, regardless of your career. Second, there are conditions to be met for transfer. In the first place, you must have a rank greater than and equal to 69 and a grade greater than and equal to 40, and there must be no record of transfer within 30 days. Then you have to take off all your equipment before you transfer, and set aside more than two places in your backpack for a new job, at which point you cannot have an unfinished job. In addition to this, you need to be in the same position as you are in the current occupation, for example, a woman who is a ghost can only be an inhuman, a knife, not a male archer。

Risk of transfer and changes after transfer
Whatever career you're in, you have to face the big problems of spending, repair, skill and equipment. There's nothing to say about the cost of spending $10,000, and the next thing to do is repair and stunting, and when you succeed in your transfer, you'll be zero, and your original stunt will be returned to the prop “forgotten secret secretiveness” in your backpack. Seeing a lot of people here must be thinking, what difference does it make from scratch? Indeed, it does. The fact that this official feature has been put in place in such a way as to allow for the return of 90 per cent of the original vocational upgrading skills up to level 60 and the full return of 60 and above means that you do not need to spend too much twice. In addition, the money you have consumed in your previous upgrades and the money you paid for your service will be refunded in full to the equivalent of the money and the money, and you can reset it manually if you go back to the npc pan gate. As for stunting, it is possible to find npc pan-man to convert pro rata into nine-virtual books, to convert class 70 technology books to 200 nine-virtual books, to class 100 technology books to 300 nine-virtual books, and then to re-engineer the new profession according to the book. The issue of equipment is detailed below。

Treatment of equipment after transfer
Within 30 days of transfer, the equipment hole of the former occupation may be transferred intact to the new occupation, provided that it is the same part, the same level, and if the original equipment is a purple suit, the target equipment will also be a purple suit, except that a certain amount of money will be consumed at the time of transfer. The successful transfer will also give players the opportunity to transfer the fairy home law once, not in limited numbers but only once, of course only if it is tied to a backpack. What about the rest of the pack? Then we sort the equipment according to the needs of the new occupation, and then maximize it. In general, the three items, belts, gloves and shoes, are generic and occupational, with the best direct replacement option. And the clothing, hats, rings, wristguards, bracelets, necklaces, etc., can be divided into two categories: legal and physical, and then physical, legal, and so forth, as long as it is not a specialty such as an aristocrat or a doctor, it can be used directly, except for other weapons。

Taken together, the main loss is the transfer fee of $10,000, the cost of the equipment-hole transfer and the re-engineering of the technology. If you really want to change your career before that point, then you should do so decisively。
I'm gonna hang out again




