Recently, it has been discovered that in the double dream zone, a group of people, with the name of the “heart playground” and a group of nearly ten groups, have benefited far more than they normally see, and have even raised the price of the twin dream tin on their own, attracting many battered workers to snuff their welfare。
But soon the players found out that they're in this business. This organization wants to put money in it

A smart player quickly found out that the name "heart playground" was familiar, and that the organization was from the world of monsters, a place similar to a public meeting, and many of them had seen them advertise in gold。
So people began to wonder, what is this monster's boss doing here? Many copies of the swordnets are not very difficult and can't be carried by anyone

Some speculate that they are trying to monopolize the pve game, because of the benefits offered, the players naturally run away, and when most of the idle people go to their place, they start charging, and when that happens, they don't give a little iron, they don't pay for it. Or half-booked you to pay, no money to keep you fighting。
But, to be honest, it's not so hard to get three copies of the swordnet, especially now that it's too easy to play a normal book at the end of the season, and socialization is already so mature as to be a game, like what kind of regular groups and a lot of friends and friends have to follow you。

A number of players tried the group for the benefit of small iron and found that the organization, although large, was not in fact reliable. First of all, there are no thresholds for hiring a captain, and basically everyone can start a group with the name of the heartwalk, so there will be a lot of waw players who can't even play with the sword。
Most heads of mission were not skilled enough to finish their own skillful fight for copies, and sometimes even to meet a more productive head of mission, with a normal rollover of four or five hours。

As a matter of fact, it was once known that these people actually came to you for “membership”。
The first step is probably to start with a few short-term books, and then give you the full publicity of their membership system, with low-priced and high-cost members, who pay their dues and take you to your achievements, make copies, and teach you how to fight。
In combination with previous monopolistic statements, it has been argued that their practice is to burn the money and then to attract dispersed players to buy their members into their community. If this results in the absence of a field camp, they will be told how to pay and price them。

But it has not yet reached that point, and although it is common in real life, for example, for vendors to give discounts, there are many players who think that their methods are not working in the sword net, who are more willing to go to their familiar bands, and you can find a lot of field team leaders who use their power。
Moreover, their means of attracting new members are high wages, but even when they run a regiment, they can easily turn over and come in face-to-face. Old players can't trust them at all, rather than brush their books smoothly and quickly and steadily。

In any case, the players now think that the “heartwalk” business model is difficult to work on, but they are not completely resistant to it, and that if you want to get that benefit, you can't get in the car, if you have patience to draw a card, and if you really have a monopoly on it, the swordnet three officials will not sit idly, if you have to pay for it。
At the moment, this “heartwalk” continues to expand its reach in every district, recruiting new leaders, even for pvp games, while players in every district dress remain vigilant, watching them closely, and digs into a lot of dark history in the wow in this playground




