Welcome toSword legend
Welcome toSword legend

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A swordsman who displays at close range his skill in swordsmanship and glamorous skill against each other can be said to be a manly man. The preferred use of swordsmen may be puzzled by a lack of knowledge of how to allocate points of competence, generally to develop characters in the direction of both force and agility. Strength-type swordsmen, who are concentrated in strength, attack their opponents with incredible strength and strength, have a strong offensive power and can rapidly rise up their ranks. An agile swordsman can reasonably distribute power and agility, and may be slow at the beginning, but after a stage he can become a stable figure with a fast upswing. The skills of the swordsmen are attached to the treasures, that is to say, they can be equipped to use their skills once they have a different skill. When the swordsmen reached class 150 and above, they engaged in a dialogue with sÉvina, the transferor of the npc, and completed two tasks before they were transferred to the rank of knight. Magicians can have a variety of magics, and they can show their senses and their power. Early growth is often threatened by death because of a lack of physical strength, but once learning to move magic and meteor magic in an instant, it becomes a strong figure. When the wizard reaches class 150 and above, he talks with sÉvina, the transferor of npc, and he completes two tasks before he can be a magic mentor. For archers, there is always a lack of capacity points for strength, agility and intelligence, but attaining a certain level and using items corresponding to the grade value will be the figure with swordsman strength and ability to attack from a distance. If you learn the skills of a doctor, a guardian light, the power of a war god, multiple arrows, and the magic of a call, you will know its true strength. When the archer reaches class 150 or more, he/she talks with sÉvina, the transferor of npc, and he/she completes two tasks before he/she can be transferred to the rank of a saint. The market is where players exchange goods among themselves. All items sold are brought together into the market by the quick identification of items for which the player has a marketable sort of search function. (accelerator i) there is a market interface in which all items sold by a player can be searched in the market, where the market function provides an accurate search and a vague search, where the player can enter the name of the object he wants to buy to search, or choose the type, class, occupation, etc. To search。