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The three nations legend is a 2. 5d card game. It has inherited the identity of the " three nations legends " , describing the journey of the masters in the world of the three countries, gathering the three of them in order to capture the traitors and eliminate their heads. As a relatively new card-player, it involves following the story of the history of the three countries, an aggressive strategy of capture, a unique ladder model, and the design of the past to make the game new and interesting. The game feature the tri-little legend is a founding card-playing game that brings together q editions of the tri-little talents, stereo-cards, show-off battles, matrix-style tactics, brand-style dramas, many subversive-level games, innovative systems of initiation, and so forth. The three-country legends were created over two years by the three-country team of research and development teams of the three-country team, which created a strategy card-player. The game is simple, but deep, and the three-country legends, which are juicy, bring skills and hymns and ups and downs and downs, and allow the player to recover the long-suffering emotion of the three countries that were standing. The triads are an era of stories, of hate and hate, and of the country, of history, where you can always find the stories that you dare to be interested in, and of the triads that you like to play in school. Today's strategic game, " triple dynasty " , is different from the traditional trinational dynasty table, which uses the card network game model. There's still a difference between a 2d image of a 3-country legend, which uses the traditional card type 2-d cross-section, and an overall design of content in a q-style style, and a real 3-country legacy table, although the q-style style is closer to the appreciation of hand-players. Direct images of the game can be seen as being of national origin, different from the new and beautiful style of japan and korea, and different from the magically rich style of europe and america, in which the colourful but unattractive places are shown, and the visual senses are not enough to shock the player's senses。