Welcome toNinja fruit
Welcome toNinja fruit

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Fruit ninja limited was established in 2001. Fruit ninja, an intellectual leisure game developed by halfbrick studios, believes in a cutting game that every handwalker has to play, full of interesting but exciting games. 2d combined with 3d's visual presentation, making the game pretty good. Like watery fruits, a knife down, and a splash of juice. That feels pretty good. However, the game does not have a unique mix, except the sound of the fruits cut open and the sound of the fricking bird, which is a little more nuanced. The game is simple, cutting through the screen, seeing the fruit that is thrown, you can cut it open, and a fruit that is cut in half under its own finger. It's pretty good and irritating, and, of course, it's not so easy to cut it, notice that there are big and small fruits, that small fruits are less likely to be cut, and that the fruit will be thrown out in a slag, and you will need the skills to avoid cutting fruit and finish the game. In the classic model, fruits and fruits are constantly appearing, timeless. There are three opportunities for fruit to miss because it does not reach, and the game ends as soon as it does. For every 100 cents accumulated, opportunities previously lost are automatically supplemented. The pomegranates are randomly present in this model (several points, with low scores depending on the player's speed of cut-off), pomegranates (cutable +50 points) and peaches (cut +150; 175; 200 points, with random scores). The street machine model is one of many. In this mode there will be fruit and fruit in one minute. In particular, the purpose of this model, like the zen model, is to obtain more points, and encounters do not lead to the end of the game but to a reduction of 10 points. In addition, there are three special bananas in this model — blue + white frozen bananas that can suspend time and significantly slow down the flight of fruits and stop time; blue + yellow double bananas that can double the score cut in a short time; and red + yellow zealous bananas that can keep large amounts of fruit flying from both sides of the screen. How to use these three special bananas is the key to the game. In addition, additional points can be obtained when the number of hits in the model is sufficient. And after that, there's an incentive score. Colored bananas are the fruit that comes out of disarray, with higher scores, suggest horizontal or vertical cutting based on the order of the fruits out, but note that yellow bananas are easy to fall fruit, so the game ends: no fruit is lost! +50 is gone! Blue bananas are double points, that is, double all points in a blue banana state, and that's the comparison that suggests keeping it together, plus 30 is 60 points. The white banana is frozen in a state where the game slows down, and the game is frozen in a second, and even when it cuts to the end of a second, the white banana can continue to play, and in a state where it's recommended to stay in contact, it doesn't make much sense for a person to have a fight。