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I. Context and development in 2014, as a result of strategic development needs, the organizational restructuring of the self-study studios was carried out under the banner of strategic development, with the official upgrading of lin yong-sung, the dragon room, and the "astronomy games" to the tianmi studios. Precursor: the foreground of the tianmi studios goes back to the self-researching system established in 2008 by the totem game, which established various self-research studios, including "lin luong heaven" and "pylon". Ii. The organizational structure and the working room are divided into rooms within the tianmei studio complex, each with its own features and representational works. For example, the j1 studio was upgraded by the j1 center of the former linan studio, which developed the works of the qquartet, the skybus, etc., and launched the first 3d cross-cutting shooter with konami. J2 studio: over a period of three years, the 100-person team created the mmog national war game, " the dragon in heaven " , and launched " the dragon in heaven " . J3 studios: the main hit was the launch of the " counterwar " by the fps, the platform for the entire mode of communication, and the launch of the " cross the line of fire: the king of guns " , in cooperation with smile gate. J4 workroom: responsible for the development of the new " gun theory " , a third person in the sub-era, and developed the " daily race 3d " in cooperation with other workshops. The t1 studio, integrated by the t1, t2 and t3 studios, focuses on the development and production of mobile products, representing the work of " the one sky race " and " the one sky love end " . The l1 studio, which has been renamed by the original dragon studio, is dedicated to the development of mobile products on behalf of the " tour of the sky wind " and " the tower of the sky " , among others, and the launch of the global first 5v5 heroes fair versus warlord " the glory of the king " . Iii. On behalf of works and achievements, the tianmei studios have made significant achievements in the field of game development, representing the king's glory, the qq quartet, crossing the line of fire: kings of gunfire, etc., which have a large global audience of players and high levels of influence. Among them, wang glory has become one of the most popular moba hand-shows at home and globally. Iv. The concept of the creation of games and social values has been used by the tianmei studios as a concept of the creation of games, in three fields: "uplifting the quality of play and entertainment", which is constantly being developed in the fields of development, writing and learning. At the same time, tianmai is also committed to constantly exploiting the social value of the game through the use of writing and electronic exploration, enabling it to pass positive energy to more players. 5. As the game industry continues to evolve and the needs of players become more diverse, the tianmai studio community will continue to produce more and better games and entertainment for global players, based on pragmatism, flexibility, product-centredness, evolution and excellence。