Many young partners know that the ez has been updated, not only with some skill changes, but also with a significant change in skin drawings, most notably in his height, and that many people are portraying ez as having grown from one metre to one metre eight, but today, of course, is the main thing for you to read about updates and the new version of ez!

New ez skills comparison
Curse rises (passive)
After hitting the target, any skill in izreil increases the speed of his attack by 10 per cent, lasting six seconds (up to five times)。
Comparison: the difference is not significant, but a slight decrease in the speed of the latest version of the attack compared to the later medium term。
& secret shooting
Blue: 28/31/34/37/40
Cooling time: 5. 5/5. 25/5/4. 75/4. 5
If it strikes an enemy unit, it will reduce the cooling time of izril for all skills by 1. 5 seconds。

Comparison: q skills have reduced the base damage to the line period to a certain extent, and add-on and cooling mechanisms and cooling and power consumption have not changed。
& whip
Blue: 50
Cooling time: 12
Izérelle launched a pasball that marked the hero, the epic monster or the building in the first attack for four seconds。
Skill or utilisation markers, causing magic damage to 75/120/1520/1520/255/255 (+0. 6 extra ad) (+0. 4ap)。
If the marking is detonated with a skill, the skills are returned in blue and returned to the force of 60。

Comparison: the change in w skills has been most visible and has been changed to marking effects, with skills generalized triggering harm and returning and responding to blue amounts。
Olympianism
Blue: 90
Cooling time: 19/17. 5/16/14. 5/13
Izrell transmits to the nearest target area and sends magic arrows to the nearest enemy, causing magic damage to 80/130/180/230/280 (+0. 5 extra ad) (+0. 75ap) and first choosing the enemy that is marked by a pompous leap。

Comparison: e skills have increased to a certain extent in terms of injury, and overall mobility has remained constant but the outbreak has increased。
& precision blast
Blue: 100
Cool time: 120
Izerel releases a long-range energy wave to the target area, causing magic damage of 350/500/650 (+1 extra ad) (+0. 9ap) to the passing enemy, 10 per cent reduction in injuries per unit (minimum 30 per cent)

Contrast: no change in the attribute values of the big move, although there are some changes in models and actions。
The impact of w skill changes
When we look at changes in skills, we find that the ez update is mainly a change in skin models and generalizations, skill movements, and most of the changes that affect us are the changes in w skills, which can't hit many heroes, lose the effect of old w teammates or their own speed-up, and therefore the we ii is very different. W can cross the line, hit heroes, epic savages and defensive towers, so the speed of the ez push tower will increase somewhat. The increase was definitely the main thrust of the ez change, with the original w skill too much, and even many ez-playing little partners choosing not to do it in the early stages. Indeed, the damage was low, but the speed of the increase could play a role in the group push towers and in nalone. Modified w skills can be triggered by flat a, q, e, r, with a very high outbreak, and the key is not only to return the blue amount after the trigger, but also to respond to the blue amount, making the earlier less blue explorers more capable of continuing, and the opposite line can consume the blood of the enemy's lower road groups more frequently。
Symbol recommended

The updated version of the ez's ad play was in fact slightly downgraded, after the passive speed increase and the reduction in the pre-q skill base damage, so his latest play was not much different from the previous one, and he still chose to steal money in writing to ensure sufficient output in the medium term. Enlightenment is the choice of stolen omens, magical shoes, biscuits distribution and starhood to ensure the continuous growth of the line, and the reduction of cooling provided by the star's insinuation has greatly enhanced the ez. Bystanders often use the voodoo syllables, the french flow belt ensures sufficient blue mass, which, together with the new version of the w mechanism, allows more frequent use of skills consumption and wiring, and storms gather to reinforce later injuries。

The electrocution script is also a strong option, and only an e trigger or a general attack is required after w hits, and the new version of the electrocution cd is highly injurious and well suited for the consumption of wires and the use of blasts. The sudden shock coincided with the increased penetration of e to increase injury, the increased output of eye collectors through retour and participation in shooting, the reduction of extreme hunters ' cooling and the increase in the frequency of large hits. Bystanders are absolutely focused and fast in choosing the witchcraft department, and ez, which tends to be flexible against the line, tends to have higher blood levels, higher injuries, and increased consumption by burning with electrocution。
Recommended equipment

As in the past, the pre-selection of the muse's tear folding force to ensure the development of the pre-story, the later turn into magic, and the three pieces of equipment to improve his output. The shoe chooses to reduce the clear boots of cooling, and to replace them later with light language and a remnant armor to improve the penetration and to be given a chance to be raised again。

As a result of the change in w skills, apez's play is likely to be popular again, and is recommended here, the voodoo and luden can be a good addition to the harm done, the ghost hats and shoes are reinforced, the wear of shoes is improved, the output is significantly increased later, the cooling guaranteed by the mid-assari is reduced to a full amount, and the flexible ez group is made more viable。
Skills plus introduction
The new version of ez chooses the main q and w, with an r point r plus, which, after all, offers a very large amount of harm。
I'm going to introduce you

Threading
As usual, it is of paramount importance to ensure their own development, the new version of ez has seen a significant increase in its capacity to consume, and although q's skill base injury has been reduced slightly before, post-w injury has been triggered and sustained, with greater overall consumption and frequency. It is now possible to match the advantages of some of the highly capable on-line support, rather than waiting to grow up and get out of the mountain as before。
The idea of a group
The ez group approach has not changed much, still using the qa output, and the w-skill cd is still in its late stages and is therefore largely complementary. Using e-skill shifts to constantly adjust output locations and hit higher injuries, now even after w-skill hits, r-skill hits simultaneously triggers w-skill effects to provide an ultra-high-intensity outbreak。
New ez company introduction
Wa: wa, like the previous wa, is primarily capable of crossing the line, and wa is the best means of consumption when q is not the enemy。
2. Wr: w: even if the enemy uses a flash effect, etc., to get out of the output range after the hit, the injury is very high in the event of a mass strike。

3 weq (ewq): depending on the distance from the enemy, as long as e does not strike the same total output of the soldier, it is worth mentioning that the choice of e skills gives priority to the unit that has been marked by the w trigger。

Accompanimental recommendations
Revenge, brand

The ez changes have mainly reinforced the outbreak and consumption, while the fireman is the hero of the down-road auxiliary, who can cooperate with the enemy in a way that can put enormous blood pressure on the enemy as long as the enemy's bloodline is too low, and the group can at any time find an opportunity to kill its bleeding hero。
The goddess of dawn, leona

If the fireman and the ez are well-consumable, the woman is full of explosion and control. Despite the tank-based support, she has a set of skills that combine with passive injuries. The new version of the ez's w skills have been significantly increased. The two partners can easily gain advantage. Similar heroes, robots, pikes, etc。
Original painting update
Adventure spirit, izzer

Mr. Football, izzer

Izzer

The lost world, izzer

The future warrior, izzier

Tpa izerel

Izzer

Ace of spades, izzer

Izzier

Concluding remarks:
That's how the updated ez is presented, but it's not very different from what it used to be, but if you master the new w skills and believe that he's going to be much stronger, maybe he'll be the leading player in the downside!
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