Share EncyclopediaHome EncyclopediaCategories Switch Channel

How the kaishima gentleman chose the military class, the new class chose the strategy

2026-03-26 08:031600NameNetworking

The kaishima gentlemen's recruits chose a strategy to show how the kaishima gentlemen chose to choose a military class. I hope this sea island quest recruits choose their strategy to help the sea island quest player

Thank you, tanaka empire

Author's little advertising: welcome to our team to develop the qq group-sea island wonder command 172010176

The sea island wonder world is like a river, with all kinds of development and all kinds of troops. What kind of genre is best for you? Let's see. Here's what i've been doing since this game.

The purpose of the game

You better know what you're doing and what you're doing. It's the same thing to play games, to know why you're playing games! It's just playing out of time, or finding a place to vent the mood of discontent? For me, it's playing out of time, and it's keeping the brain flexible (to avoid ageing too fast)。

♪ two, the idol configuration ♪

Before 16 copies, up to seven statues can be placed. I think it's best to be able to play with the statues as long as they fit in with us. For example, for a master attacker, multiple red statues are of course the inevitable choice, and then a battleship energy gold purple statue fits. And the best green statues of the food stream must not be missing。

For the different attributes of the idols, the effects of the help at the lower level are varied, with a slight analysis as follows:

A green statue that increases the production of resources — helps new players increase their own base and resource production on the resource islands, and the game can initially be placed. But when they grow up, they are not ideal unless they want to continue to grow。

2. Increasing the blue statue of the base — if it is to reduce the number of attacks by other players, it is a good option to place a blue and anti-blue attack, but at an early stage only to act as a deterrent, the addition of which is limited due to the small value of the defence building base. Most players have blue statues that are probably more defensive, and they start to think about when they're flushing。

The red statue, which increases the force's offensive power and blood mass, is less effective than the red statue, and it is better (better) for early players to place good red statues (better), but it is not too many, and it is good enough to add up to levels 2-3 of current technology, which would make it easier for us (a slight reduction in the pressure on funding requirements for technological advancement)。

The purple statue, with its special effects, has three different kinds of warship energy, crystal drop rate and resource plundering。

The crystal drop rate certainly needs one of the best. That's our energy powder. As for the exploitation of the statue, it would be sufficient to put the value together to 40-60 per cent, and certainly to go in the extreme direction, which would be more important from the start-up until all buildings reached full height。

Three, medal control

There are advantages to the cup, as well as advantages to the cup, which are not detailed here. And those who love the people, and those who are clear, the number of cups can rise and fall, and those who grow and gather, and the number of cups is low and steady. If not, how can a general player keep the number of cups to a certain extent while remaining behind other players?

First, it would be possible to attack the ph. D. Island on wednesdays and saturdays as soon as possible and to raise the resources available for doctoral days. If you don't have a doctoral day, then you'll have to go to the npc first。

Secondly, thanks to every player who comes to you, without them, you won't have a drink。

So, to increase the number of attacks on you. It's not too much to lose if you get attacked by someone else. The resources you need to do so will be used efficiently and will reduce unnecessary attacks on other players。

Other players don't want to fuck you even if you're a fish. So let's do it with all the resources

Force configuration

Now most of the senior players are wildlings, but of course there are fat girls, doctors and so on. But it doesn't matter, but the point is whether or not you think about the subtle connection between the operation of one of these weapons and your own character before you choose one of them as a daily unit。

Low-quality -- dicks, girls, doctors

This is a game for the masters

It's sunk. Fat girl, dick

This option would ensure a degree of security that can be assured everywhere, even if lost, as expected. A popular choice

Slow turtle - tank current

The late soldiers, the slowness of the offensive, the slowness of the movement and the well-deservedness of the three slow religious leaders. But the saying is cloudy: slow work. Most of the people who are good at running the tanks, are good at calculating and caring, and they follow the doctor's path, and the hard work becomes a small matter!

Risk type — wild flows

If it is not a strong heart, a good operating device, a flexible mind, a quick hand and foot, the wildlings are not just people playing around. Not only is it demanding, but it's also important to have the courage to do a great show, and you don't see the wildlings every time they arrive, and you're welcome in the quartet's eight-sided loops around the pyrotechnics

Base configuration

Prior priority is given to the establishment of offensive units before buildings are undergraded. Because the vast majority of resources are obtained through looting, little is produced at home. So i think it's time to take a first attack before it's full, and the defense building is upgraded when it's free. Of course, our base can't be protected without a vault, so when we're done with the big books, the big ones are either temples or vaults. The rest will be built as you wish!

I'm sorry, i'm sorry

It's a february update

Flaming vehicle video

Flaming vehicle data

February update of the forecast

Kaishima circus academy

The wildlings

Infantry current sea

The fat girl's pushing

Dr. Tan's gone

Kaishima's new recruit

It's common problems for starters

Game-specific noun

New recruits

Hexagon crystal position

Order of building upgrades

Low-intensity development path

What about the blind zone

The new team recommended

Qijima kaishima high-level strategy

The statue data

Npc island

Dr. Horror

Commander hamerman

Resource island

Attack tactics

Leisure gardening

Major developments

Oceanic quetsan task force

Play law school

Common errors

Team management

Fight

Like 0
Report
Favorite 0
Tip 0
Comment 0
Share 9
MoreRelated Comments
No comments yet, be the first to comment