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  • Introduction to "celler"

       2026-04-02 NetworkingName1600
    Key Point:Introduction to "celler"There have always been significant differences on the matter of headphones. It's useful, it's useless. The machine lovers insisted that the new headphones needed to be poached over time. In the future, the best sound effects can be achieved; instead, the mules who insist on the wilderless theory believe that the machine is just another stupid and useless act, which, together with the coward machines and the wilders are cal

    Introduction to "celler"

    Headphone step

    There have always been significant differences on the matter of “headphones”. It's useful, it's useless. The machine lovers insisted that the new headphones needed to be “poached” over time. In the future, the best sound effects can be achieved; instead, the “mules” who insist on the “wilderless theory” believe that the machine is just another stupid and useless act, which, together with the “coward machines” and the “wilders” are called “the three fundamentals of the sound world”。

    Outside the country, “headphones” are known as “brn in/break in” and are translated directly into “headphone burners”, while audiophires (audiophires) discuss the positions and techniques of headsets in large forums. Lou reed's 1975 pure guitar noise album mEtal machine music is regarded as an earpiece, while in the greater china, the position of teacher zaiqing in the hifi field is tantamount to the generally sacred position of vitamin lemon tea in the beverage community。

    Headphone step

    What's a headset? Why do you need a headset

    In short, “headphones” are the process of rapidly aging the mechanical systems of headsets. The logic of the headphone is the sound of an amplitude driven by the soundring, which is fixed on the headphone by a convex. In general, the membranes of the new headphones have a relatively poor membrane membrane passivity, which can lead to harm to the sound, which, after some time of use, gradually improves and is gradually reduced to normal levels. The headphones are designed to accelerate the process in a relatively scientific way。

    (from the sound site inner fieldy, tyll hertsens.) the method used to listen to the test contrasts with two brand-new akg q701s (a headphone that is widely considered by the machine lovers to be very different from the voice-free) with a difference of 5 minutes, 25 minutes, 1 hour, 2 hours, 5 hours, 10 hours, 20 hours, 40 hours, 65 hours, 90 hours of sound effects. The results of the experiment showed a slight but real difference in the amplitude of the experimental headphone after the rigging

    Headphone step

    What's a good headphone

    In fact, each person's style preferences and hearing habits are different and the understanding of good quality is not very different. Thus, what exactly counts as a headphone is ultimately judged on the basis of personal perceptions。

    In general, however, we can judge whether headphones are “opened” depending on the extent of the sound field, the wavelength amplitudes of the frequency bands and the specific performance of the various sounds. A nice headphone, which should be smoother and smoother than before, with a clear and powerful drum, while the sound field is open and natural, and it doesn't seem tight, etc., which is what we often say: "sweet and smooth, two words summed up: "it goes through!"

    (of course, this ultimately depends on the performance of the headphone component

    Headphone step

    Detailed tutorials for "the machine"

    Okay, so, how do we get a headset? There are countless ways in which headsets are being used in the market, but in essence they continue to play music or noise with headphones, ranging from 40 to 400 hours, with light players simply emptying music for one or two days before using headsets, while hard cores and even nuclear crushers continue to play white noise and even pink noise with headsets。

    According to the dominant traditional method, headsets can be divided into three main stages:

    Opening period

    This phase applies mainly to headphones that are newly released. We know that headphones have good acoustics, and their amphibians have life cycles, and brand-new amphibians and contusions are like chips, dry and thin. It is therefore advisable to control the volume of sound within one third of the normal sound intensity between the headphones leaving the factory and the dozens of hours of play, mainly by suspending it every few hours。

    Organization

    The “opening period” is followed by the “career period”, which is usually approximately twice as long as the opening period, depending on the performance and adaptation of the headphones。

    In the middle of the period, it's mainly two things. The first is to stretch the bone: a slightly greater volume point (within two thirds of the normal sound intensity), with the option of adding some powdered noise and drums properly; the other is to determine the style: if you only listen to one type of tune with this earpiece, the earpiece is likely to become more suitable for this tune — like a car — if it's only in one or two or three places in the city, then the four or five of it must not have a smooth one or two. The headset is the same thing。

    If there is no fixed style of one's own preference, you can choose to play several dozen different musical files in one folder in an unorthodox fashion, so that the sound is more balanced and “normal”。

    End of period

    At this stage, the headphones are almost almost ready, and there is no longer a need to play the powder noise deliberately, so that they can be used properly. At this point, you can compare your headphones with someone else's money and make some minor adjustments to your preferences。

    Iii. Notes

    1. During the opening period, the volume of sound must be strictly controlled, otherwise it is likely to cause damage to the amphibians and condensed rings, resulting in sound breaking。

    As far as possible, headphones — especially low-frequency signals — should not be tested using single-frequency signals, otherwise some low-power headphones are likely to experience such phenomena as burning or disfigurement of the sound ring。

    3. It would be preferable for successive captains not to exceed five hours。

    In general terms, the machine is a car grinding period for headphones and, in principle, the new headphones are as long as possible not to undergo a high volume of stimulus. Finally, headphones are designed to adapt the headphone components quickly and ultimately determine whether the sound quality is the headphone element itself. Well, i'll see you next time

    Headphone step

     
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