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  • Legendary eternal master, 9th platoon of the gentleman

       2026-06-13 NetworkingName930
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    Key Point:I. Overview of the nine-storey towersThe 9th platoon is calledLegends last foreverIt contains very challenging copies, with strong boss townships on every level, experience and a high rate of gold coin drops, and elite monsters fall into the box and can be opened with inscriptions and legends. Since players have only one access per day, sound planning is essential。IiMasterPreparation for clearanceEquipment readiness: priority is given to e

    I. Overview of the nine-storey towers

    The 9th platoon is calledLegends last foreverIt contains very challenging copies, with strong boss townships on every level, experience and a high rate of gold coin drops, and elite monsters fall into the box and can be opened with inscriptions and legends. Since players have only one access per day, sound planning is essential。

    IiMasterPreparation for clearance

    Equipment readiness: priority is given to equipment that increases the value of magic and magic attacks, such as a magic suit. At the same time, it is desirable that the equipment be equipped with some kind of magical evasive properties to reduce the probability of being attacked by a monster。

    Skill preparation: proficiency in output skills such as meteor showers and thunderstorms to ensure a sufficiently high level of skills。

    Medicines and resupply preparation: sufficient red and blue drugs, such as solar water and advanced medicines such as strong solar water, are prepared to quickly restore life and magic values at critical times. Some blessing oil can be carried to increase the luck of the weapon and increase the probability of an attack。

    Legendal eternal news

    Iii. Judicial closureSkills

    Combat strategy: the wizards must stay away from the battle and use their own high-magic attacks to export. Boss can be attacked first using “tray electrocution” and then flexiblely adjusted to the movement of boss。

    Dealing with the little monster: when the boss calls out the little monster, the wizard can use the meteor shower to clean it up. At the same time, care must be taken of its own magic values, supplemented by the timely use of blue medicine。

    Escaping skills: masters must avoid them in a timely manner when facing the specific skills of boss. For example, if boss releases its “range attack” skills, the wizard will quickly run to safety。

    Iv. Elements for classification at staffs

    The first to third floors: the bosss are relatively weak, and the players can handle it easily. The main concern is to clean up the freaks so that they do not interfere with themselves. On these levels, players can accumulate some experience and gold coins to prepare for the challenges that follow。

    The fourth to sixth floors are gradually gaining strength in boss, and the wizard needs to pay more attention to the hierarchies and the use of skills. In combat, attention must always be paid to the value of life and magic and to the timely use of medicines for recovery。

    7th to 9th floors: the bosss are very powerful, and the wizards need to develop their skills and strategies. On the ninth floor, the wizard can use some techniques to deal with boss, such as the use of terrain and baby help。

    Legendal eternal news

    V. Ninth level clearance techniques

    Equipment and baby: i need a daily punishment weapon and 5 only a class 7 clampworm. Ready for red 12 or so, mid blue 20 or more。

    Specific operations: after the 8th floor, make sure all the babies live and bleed. Nine layers go in and then a little bit, buff, and then when all the weirdies come up to the corner of the top left corner, watch out for the freaks to come up, and all the freaks come up to the left side of the wall, and then run straight to the right, and then you'll find that only boss can follow you to the right side of the wall, and the freaks will disappear to the right side of the map without boss fast, and then you just pull boss to the right corner, and then the boss leans against the wall, calls out the baby, leaves the boss to the right side of the wall, and the baby to the right side of the boss, and then the baby to the right side of the boss。

    Response boss skills: if boss releases “fallstone” and “bomb” skills, the wizard must avoid them in time. If boss's hatred is on the baby, as long as the “fallstone” and the “bombs” are small, lastly live by two to three, with only a torso, little blood, set on the right, go looking for the little monster, and electrocute a baby。

    Legendal eternal news

    Vi. Notes

    Traps escape: care is taken to avoid traps such as ships, rocks and bombs. When you see a landing warning, you must run away immediately, and in about a second, you'll drop a rock at an early warning position, and accidentally you're almost half-blooded. For bombs, to go outside their blast。

    Violent skills: if boss is not killed in less than three minutes, boss releases violent skills and keeps players bleeding. At this point in time, drug use can be slightly reduced, but if boss has more than 50% of blood left, violence basically means customs failure。

    Using buff: each horde of demon towers prompts players to open an altar of cold ice or flaming fire and to move right around the altar can get buff, buff lasting five minutes. The role of family members will be greatly enhanced and will be effective in helping players eliminate monsters。

     
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