Many of the players who traveled in the dream know that hunting ghosts is one of the most conscientious tasks in the dream, and that, in addition to a large amount of monetary reward, the 10th ghost has a few chances of obtaining goods (for the captain). So, how do we improve the efficiency of ghost hunting as a goal of many dream players? The player was very suspicious. As the team was not available for a long time, the player eventually had to join the team, but 30 ghosts had been captured in less than an hour, a rate that made many envy. Hello, everyone. I'm the writer of dreams. I talk to you about dreams every day! Today's main topic is that of the 30 ghosts caught by players in an hour, but the maximum speed is 60。

In the dream west, the average class of teams is 40 to catch ghosts, and many small players like to catch ghosts. After all, it's fast enough to get their hands on ghosts, and if it's the old zone, some 69-class players can easily reach 30 in an hour, and it's pretty fast, remember, it's more efficient to catch 25 ghosts in an hour。

The player had six eyeballs, followed by 30 ghosts in less than an hour, and was very excited to post 30 ghost hunts in one hour and claim that there was more than one, after all, three minutes left. In fact, today’s dream western trips, whether character or baby’s, are greatly enhanced, and it is very common to end a round of battles. What affects ghost-hunting efficiency today is the time to run. If there are too many ghosts abroad, then the flag must be prepared, or enough time to run past。
For a player who's got 30 ghosts caught in an hour, do you have an online user who says 30 ghosts in an hour are free? There's really no need to be surprised at this; there's also a player who says that captain 89 ran 30 ghosts, double and triple, and 13 minutes, with an average of about 16 minutes, and still very efficient。

Beyond that, there are a very large number of ghost-hunting players, whether at the 69, 109 or other levels, and it is really very easy to reach 30 in an hour, but only enough preparation to catch a ghost, such as a powerful baby, with a flag ready, can greatly increase the efficiency of hunting。

However, there is a pattern of a true maximum ghost catch, with players studying five dicts, killing them directly to the division and then sending them together at the door, a method that directly saves a long distance from changan to the border to the dictionary, a period that has been tested by the player, which takes about 40 seconds to complete the mission if you go back to the division for a maximum of 10 seconds, saving a ghost five minutes and killing a ghost at a speed of only 30 seconds, so the maximum efficiency can be achieved when the player uses the dicts to catch ghosts. It's possible to catch 50-60 in an hour。

Although it was a simple ghost hunting mission, players had increased their efficiency to a maximum through continuous research of the game, and some had felt that they could catch 70 ghosts at the limit of one hour. Theoretically, this speed is entirely possible, although there are still errors in the way players operate, so there is no problem with this team having a maximum of 60 ghosts per hour。









