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  • Sea island quantities, with 1 3 troops, with all of them

       2026-03-26 NetworkingName1510
    Key Point:It is hoped that this 13-syllables-syllables-syllables-syllables-syllables-syllables-syllables-syllables-syllables-syllableI. The simplest mix of people: the infantry seaScramble, who else? The infantry sea should be a combination used by every player. (why is it a combination, because after a doctor, any type of soldier may be accompanied by a boat of doctors of one or two, so call it a combination, not to mention the following, especially in ca

    It is hoped that this 13-syllables-syllables-syllables-syllables-syllables-syllables-syllables-syllables-syllables-syllable

    I. The simplest mix of people: the infantry sea

    Scramble, who else? The infantry sea should be a combination used by every player. (why is it a combination, because after a doctor, any type of soldier may be accompanied by a boat of doctors of one or two, so call it a combination, not to mention the following, especially in cases where there are no guns at first, while the fat four are extremely expensive. In official terms, the infantry is “strength in number, cost-effective, and all-around” which is confirmed by the fact that it is numerically successful, economically efficient and comprehensive。

    After the early days of the game, when tanks were taken away from the age of 2 swords, it seemed as if the old man was the first arlenx in the world to raise both the infantry and the fat man to full age, with 150 or more of the 20-class infantry able to sweep all the players, allowing a wide range of players to stop crying and hanging after the tanks were cut and to regain hope. Another advantage of the infantry sea, however, is that it is spectacular, war-scale, and it is as strong as a rainbow, and it is often the player pushed who has nothing to say that it will not be like being stolen by a tank and regret having left himself blind。

    Unfortunately, the golden age of the infantry sea was ended by the emptiness of the asylum cannon, which was already war-wounding, fearing that rockets and mines would remain effective under double-bomb cover, but the best-blooded asymmetric cannons in defence would not normally be flatbed with rockets, leading to the infantry sea facing three rockets, two asymmetrics, and higher-grade mines, fire, machine guns, increasing damage, smaller living space!

    Disadvantages: war damage, vulnerability

    Ii. The combination of the most humiliating opponent: the pure fat sea

    Step on the ground, tenacity. It's hard to imagine the 48 fats that were used in tining's first clearance of dr. Ting's island. But the doctor wasn't as vicious as he was. Many of the players must have been humiliated by the seas of pure fatness, and i am no exception, and the pushers tend to be untempered. You'll find that the fat guy was made of steel, a mine scratched, a high-explosive footprint, and a blood strip in front of a fire machine。

    This combination is common in the medium term, with certain requirements for double bullets and medical kits, especially when the size of the other side is strong and other defences are weak, and when the double-bomb is dropped on the farmer, the fat one is allowed to spread. And if they are not strong in other defenses, they can even be flattened. It is rare at the end of the day, with too many buildings and too much in the way of the garnon, and once the fat man has begun to lose his war and play with his original originals, it is difficult to explode within the given time frame after the already low output drops, and much less useful。

    Advantages: exhaustive, humiliating

    Disadvantages: slow replenishment, high cost, high limitations, warship support requirements high

    Iii. The most common combination: fat + guns

    Take the condensed, the perceptive. It's the same combination that almost every player has, and almost every player has been pushed. From the birth of the gunny sister to the late 20, she remained active at the front. Strong push, low demand for energy and statues are favoured by many great gods. I am not a fat sister and use less, not to mention here. Ida of the forum, the old man is a whore god, and interested players can talk to them。

    Advantages: power, energy and statue requirements are relatively low

    Shortcomings: high costs, slow reinforcements, certain operational requirements, and a situation in which a woman is dead and a fat man is still alive。

    Iv. The most efficient and finishing composition: the woman flood

    Hit the yellow dragon, like a rainbow. They took the head of the enemy among the forces of chaos, and cast light in the shadows. The wildlings were not so popular at an early stage, and many doubt that this near-war breed has no future and does not escalate. I don't have to tell you what happened. The age of the wildlings was opened by smoke-smuggling wildlings ' exclusive methods。

    Ting's video, which only killed 3 wildlings and blew up the world's first video, has shocked many foreign players and is being followed, while ting's wildling video has affected a large number of domestic bb players. Early and powerful, the higher the class, the better it is to travel, rob houses, kill people, and get home. The combination strongly recommended by the newcomers is the fastest possible solution for dr. Customs。

    Advantages: powerful, quick, economical, early, oversized, npc, pvp, resource island, doctoral, real all-around

    Shortcomings: high demand for attack on red statues, high energy, high landing ship demand, high demand for assistive technology, higher class requirements for wildlings, high operational requirements, and failure to succeed

    V. The most driving responsibility component: symple transports (early)

    Well thought out, like thin ice. Eleven-14 copies are exclusive, particularly for low-lying players, and five to six low-level tanks without doctors are struck by turning around in defence of the blind. And, if you meet a better-defended player, you'll have to follow the other side's path of study, avoid high-explosion, hide from large and small canon, hide from sniper towers, and have enough energy and time. And then it finally reached the intended blind zone, and there were one or two jokes. It's better to keep your ass tight than when you hear the sound of massive fire。

    It's one of the saddest things that's happened when big ben's already had the red blood to watch. The other is that big ben's blood is empty and the wildlings are gone. Good thing this won't last long. Tank lovers, 15 copies, you'll be here in spring。

    Advantages: considering the correct search for the blind can in most cases be without prejudice

    Shortfalls: one of the slowest replenishments, high costs (especially initial lack of gold coins), high double-bomb requirements, high energy requirements, trouble fighting and grinding

    Vi. A combination of countless players who are best at no harm: tank+doctor

    Layers advance, step to camp. I remember the first time that a tank doctor blew up all the buildings of the other base without damage, when i thought the game was the way to play, and the other party would have no temper to watch it. After the release of the 15 copies, the tank party officially arrived in the spring and, once the ranks, the double-bomb class and the energy were kept up, it was almost possible to cover the entire picture, whether it was npc, player or resource island, or even doctor。

    The combination was active until the first 20 intermediate periods, and it was not until the second half of the period, when it was faced with 10 gallones of high and even full size, full-scale high-explosive, double blue and even more medium-blue statues。

    Advantages: do you need anything else without damage?

    Shortfalls: slow reinforcements, high double-barrel requirements, high energy requirements, high technology (tanks and doctors ' technology are the most expensive and slow)

    Vii. Top-out smoothing mix: infantry + gun girl

    There was a great deal of war. This combination is mostly used in situations where the other side is strong and the aoe is weak (rocket, daisies), which is similar to that of the fat sister, which complements the fat girl, and may also select the fat + infantry + gunnery, depending on the circumstances. The presence of gun chicks has significantly enhanced output compared to the pure infantry sea, speeded up the advance and enabled faster access to the capital. A large number of people also feel more warful。

    Advantages: complementarity with fat girls, high output, no fear of the canon system, high taste, relatively low energy and statue requirements

    Shortfalls: slow replenishment, same operational requirements, and miscalculation can lead to extinction

    Viii. The most responsible company: the ground

    As long as it's expensive, not right. This combination, however effective, has a strong impact. When you see the 20th infantry, the 20th fatty, the 20th gunner, the 18th wildman, the 15th tank, the 11th doctor, the word open, does it feel like "turns, friends?" if the other side can still fight, but if the other side is not just a ditch or a technological stream, it's an exclamation sign。

    Advantages: deterring rivals, showing off wealth

    Disadvantages: all but the strengths are shortcomings

    Ix. The combination of sacrifice and truth: infantry/fat + tanks

    Selfless dedication and sacrifice. The disadvantages of the tanks in the later stages, as described above, require artillery ash to compensate for them. Our infantry and fats have taken up this task with honour, especially in the face of the formations in front of the cowboys and the kanons, where the fats stood in front of them to shield the tank from export, and when the kalons were eliminated, it would be okay for all the infantry and the fats to see marx, leaving the tank show time. In the real war, the infantry would follow the tank, though it would cover the infantry。

    Advantages: complementarity, reduction in tank casualties, with significant impact on the cif

    Shortcomings: high demand for military technology and greater limitations

    X. The strangest combination: wildlings + doctors

    After the nanny's house, the hammer is all right. Usually the wildlings can't work with any other soldiers, but the wildling doctor at the forum works with them. The combination is extremely rare and very limited, and cannot be implemented if there is a chain that cannot be taken off or a high-level sniper tower set fire. But new and entertaining. The blind or semi-blind areas (e. G. Low-level mortars and rockets can only attack wildlings) need to be identified, routed and continuously guided。

    Advantages: innovative, entertaining

    Disadvantages: low relevance and strong limitations

    Xi. The best combination for the pw: infantry + fat

    We can't retreat. Fat girls' combinations of deformations are larger, higher in number of infantry, faster in number and cheaper in size. It's true that i played fat when i was low-life, and that's what i said. So instead of a fat infantry, it's the same push, but less efficient. Once the momentum is not right, the remaining troops can be withdrawn, the infantry will be more alive, faster and more numerous, and some living strength will be retained. And the number, speed and life of the chicks are too few

    Advantages: high error tolerance and relatively low cost

    Shortfalls: mediocrity, high output, slow progress, low number of soldiers protected by fats, difficulty in carrying out the offensive. War

    Xii. The most unexpected combination: wilder + fatty

    Darko chenkura, scrambling. The fat guy pulls hatred out of the wild, covering up for the wild. In particular, it is possible to rob a resource island that has many rockets, which has extraordinary effects and appears impossible to defend. It is for this reason that there is no hardship but fear of hearts。

    Advantages: unintuitiveness makes it impossible

    Disadvantages: narrower application

    Xiii. The most popular combination: doctors hey

    Don't move, it's for sale. Whether you use it or not, this means that you can't hit people at all by sending a bunch of doctors on the beach who look at me and i look at you, and if a rocket attack can keep life in balance, you can use double-bomb support or the wind. It can be used to delay and lower the opponent after the shield has expired。

     
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