This page lists the words that often appear in the game or among the players, which are quickly understood by the newcomers and facilitate communication。
These include official game terms, as well as terms commonly used by players。
Tip: use the search function of the directory and browser (the shortcut is usually ctrl+f) to find the vocabulary you want. The skills-related vocabulary can be found on the skills-related page。
Basic licking beans
It means that players are of lesser quality and develop by eating beans。
Spit ball
That's spasm, see the basic operation。
I got it
Lighten the screen and then spit in the centre, bringing mass to the centre。
I'm talking about a double attack。
Full shot
It means the double can eat the ball directly from the opponent。
Ball
It means that two different players of almost equal weight are in the same position, and in this case there will be no swallowing, as if a slightly larger ball in visual terms were crushing a small ball。
Fill it up
In the case of both of the above, players usually call on their teammates to help, who give the ball to the player in time for the ball to be crushed, so that the ball will grow and swallow the other. This is quite common in team play。
Balls
It means that its own ball is eaten by its counterparty (i. E., given weight to its counterparty) or thrown in some other way, active and passive。
Mixers
In the group mode, teams are set up to start the competition by joining strangers' rooms, and the common saying is almost the same as the passage bureau。
Gono
It means development by swallowing a bayonet (rather than attacking an opponent)。
Stabs, weeds, stings, stings
It's all about the spherical swallowing of bayonets. Some players would call it "grass."。
In situ
This means that the player's location suddenly produces a stingball that leads to a “self-explosion” of the player's sphere. Because it usually grows in a completely random position, it has the probability of being created in the player sphere。
Such events are largely unpredictable, entirely fortunate, and would often lead to an instant crash as a result of which in-situ attacks are the most notorious set-up of the game。
The high probability of in situ implosion and the high lethality of the bayonets in giant planetary models must be treated with great care。
Push

The spitting spores push the jab forward, as detailed。
Some aggressive players use this way to attack other players, and new players need to be careful。
Green thorn
The general reference is to a common sting, which is the most basic type of sting, and is generally used for rapid development in the front stage。
But note: not all green pricks are ordinary pricks. Like the green thorns in the flashing storm, the green thorns in the model of giant planets and their derivatives. One of the green thorns in the free mode 2. 0 (which is opened by default to the newcomer) also belongs to a poisonous sting, and the colour is yellow compared to the normal sting, the same as that of the giant planet。
Blue prick
It means that these pricks are usually blue, or blue through red。
Pushing turns into one of the new killers。
Red prick
Meaning or。
The player's body will be blown to pieces by this sting, and the sting will blow up a lot of spores around it。
The use of the term “red prick” could be misleading in two models, such as double-coloured models and survival troupe。
Cooperation
Two or more players form teams, develop together, attack。
Good
This refers to cross-team collaboration between two teams in the team model. Such behaviour would seriously undermine the fairness of the game and would be an act of unanimous repulsion by the player。
Step on it
It is common practice for cooperative players to devour each other's balls for the same purpose。
Sometimes it also refers to the taking of a small ball from an opponent, such as the play of a giant planetary pedestal at a dragon bounty contest。
Liar
1. In the course of the mission, the enemy is induced to attack by certain means (e. G., the creation of many alternations), the ball of the team is rounded up before the enemy turns around and the quality of the enemy's sphere is captured。
2. Means a person who throws a ball at the other person in a personal mode of warfare in order to pretend to cooperate and then eats the ball directly after the other person has given it to himself and deceives the other person into himself. (warn: such behaviour is likely to be offensive to others and may be considered an expression of discredit, and please do not do so)
Faultdown/balloff/fallback (at game)
1. Means loss of weight points due to error in the game。
2. The systematic punishment of weight reduction points in prohibited cooperation models for being convicted of cooperation。
3. The mechanism by which the sphere is slowly reduced in its natural state。
4. Means the rapid loss of weight in dangerous areas。
Split (non-race time)
It refers to a loss protection fraction or segment of a star due to the failure of the match。
Run

It's obviously the acronym “big run”. While there are many large-scale escape models available in this game, in practice both players and officials are generally used to refer to extreme-large-scale escape models rather than other large-scale escape models。
Further abbreviations would be “runaway” ... The player of the chat channel would say very abbreviated sentences such as “run +” when seeking a teammate。
Human aircraft
The pvp game's generic vocabulary, which is derived from the "man-to-manager" meaning "humans and computer programs", is now being misused by players to refer to robots/ai alone. (in paraphrasing)
N. B.: when developing the wiki content, please avoid using the word “human machine” as an overspoken term。
Four, eight, sixteen
Quadrilateral means two consecutive splits, resulting in 22 = 4 doubles
Similarly, eight were divided into three consecutive splits and sixteen into four consecutive splits。
Since the maximum number of parts per player is generally 16, 16 points are rarely used and are generally used only for emergency escape。
Spit
Fast-connected spores to achieve the goal of fast-spray balls, as detailed。
Hide ball
Means the technique of stacking a large number of spores in a single position and then eating all the spores in a single breath as the opponent approaches。
Because the spores that come out don't have a collision volume, the spores tend to come together, like a little bit, which is very confusing for inexperienced players。
Hole
It means that a player can't get out of the corner, so that the teammates can go to the corner and throw the ball to the teammates, and then the teammates throw it at themselves and do it again and again。
Stabbing
It refers to the behaviour of players who constantly push ordinary bayonets to produce large numbers of bayonets, which are usually used to extract shields in large escape patterns。
In some cases, it also refers to the accumulation of large amounts of bayonets on the map by thrusting, or the constant promotion of their growing behaviour。
* stabbings are prohibited in official regiments, see cv1567757。
Flash
The rapid convergence of players ' various spheres and their immediate integration is a special ability that emerges from certain entertainment models。
This is the first word to appear in a raging battle。
Side swelling, matrix, ejection, flowerfish, bows and arrows
They're all fancy names, as you can see on that page。
Flee
It refers to large-scale escape (usually)。
It is important that the basic skills be developed without suggesting that new recruits touch the double escape pattern。
Sniper
It refers to the way in which a player enters the game room of another player and intentionally engages him. Mostly between game anchors。
High-level card revival
It means that the player controls the moment and rises immediately before the entire team dies and the game is judged by the system。
This operation is very common in the survival track, and at this stage, this will make the last dead player's image card. In the dead, the game needs to be refreshed by re-engineered games (other dead players need only manually to change their view of war), but the time of recovery of the ta will not be renewed, that is, in theory, immediately resuscitated (of course you need to re-enter the pattern to refresh the picture). However, since the end of the game is calculated on a time-based basis and not related to the time of death of the entire team of players, the time between death and the end of the game is random, possibly up to half a second, and may be less than the normal human response limit。
In fact, there is no practical use in all team escape models, but in other models, there is usually no invincible recovery time in other models, and in doing so, there is an overall loss of shield for the team, which is more than good。
Cards/brushers
The techniques specific to survival gear races, the use of eating props to increase weight, the release of props does not reduce weight, and by repeatedly dropping out and eating props to increase itself in situ, do not lead to loss of size in dangerous areas。
Usually, by means of magnetic lines capable of rebounding objects, the player is attached to the magnetic line, throws the props at the magnetic line and then quickly recovers them. Weight can even be brushed if the same props are in large quantities and operated in a relatively good manner。
Other
The following are non-playing terms (skin, social, etc.), which do not affect the game process at all, but often appear among players。
It's huge
It means the super-magic box in the magic house。
Black hole
The sky is normally swallowed by the skin of the halo rings, which is one of the most famous skins in the game. Sometimes it also refers to the micro-black hole of spores, which is the most advanced of the blacksmith's shop。
Collections, epics, legends, great things
Both are quality levels, which represent the rarer, the higher the value, and the highest the grade。
It means skin quality. This refers to the quality of the core and characteristic components of the operation in the survival gear race。
P. S. Epics and legends are also two segments of the old season system, as shown in the paragraph before its revision in may 2000。
Cpdd/ddd
It wasn't a name for balls, but since too many people like to brush it on chat channels, it's better to explain。
Translation would probably mean “persons, teammates” (of course, online friends need to be careful, and you can never guess whether the person across the street is a man or a woman )。
Interchange
That's to focus on each other, in the ball battle = plus friends。
Attention to the average player has a maximum of 100, compared to 2,000 at station b。
Send a message
This means writing messages on each other's home page。
10k, 100k
10 k, or 10,000 gold mushrooms, or 100,000 k. Because it's popular to send gifts among game players (mostly to brush mission rewards or to change the score of a gift for a gold mushroom), you can often see players shouting "10k each other" or something like that




