Hey, old dnf players! Do you remember the days when you were in arad? Well, it's been fun lately, and a lot of old players have returned to the dnf, but as soon as they got back, the game seemed a little strange. Let's talk about the four changes we know about the old player back
Welfare is no longer a "battle-up" and it's a soft hand
That's what we used to think about the return benefits of the game. Hey, but it's not the same now! Just say it's an infinity version. The gravitational spring equipment system is back up, the re-entering players can play easily, and the new spring buns can help. Not to mention the experience capsules that accompany the cherry blossoms, which help to upgrade quickly, saves time for learning. It's also a good strength for the innumerable new-on-line worksuits, and it's easier for the new equipment。
And look at the anniversary version, it's a lot more welfare than exaggerating. It's a lot of incentives, like vouchers, 13 coupons, transparent sky caps, gold transfer papers, etc., and a lot of props, such as the arade war order, for which there is a high price. It's not over yet, but it's almost free of pressure to go back. Isn't that good enough for you to come back and fight aladeen again
It's interesting to note that the current game is officially designed to attract old players back, and that's a lot of good things that really improve our game experience. Anyway, now that we're back on the dnf, let's just get this piece of welfare open, and stop thinking it's just like the old day's little search benefits


Explore the world of the sea floor
The goal of graduation is no longer so distant
I used to think i'd get super-intelligent equipment for graduation, which was a difficult process, and it felt like it was too far away. But now, in this endless version of demons, the goal of graduation is intuitive. It is simple and simple to pursue higher-grade weapons and higher-scoring kits. After graduation from the first suit, there will be further pursuits of epicstoms, blacktooth equipment and secret equipment。
In the current version, the replacement of jewellery & special parts & anti-pistols and the completion of the full grade of the whole body equipment, as well as the completion of the perfect self-defined or “record/striped” equipment graduation. Isn't that much clearer than the vague, never-to-be-attractive goal of graduation
More crucially, there are now more and more access to equipment, with activities falling into use. It is said that the new permanent epic is divided into three series of “rememinations” in a variety of ways and that returning players can easily get the right equipment. Isn't that enough for you to start your graduation? So don't be scared of the old tough graduation goal. Now you're back

The equipment chooses not to be "a fog"
The choice of a weapon or a suit was such a headache. In the version of the fountain of gravity, the weapons of all kinds are free, which means that they will be suitable, and that the first weapon that explodes to the point of graduation, it is so simple that there is no need to struggle。
Looking at the selection of the kit, it is sufficient to quickly upgrade the package points in the preceding period. It does not matter what the suit is, because the gap between the suit and the package is far from increasing. At a later stage, no loss of the level of the package may be sought, such as high-intensity goldfields and plumes, where the pogroms are capable of high-intensity eruptions. But remember, the size of the suite is much greater than the difference between the different suites。
And the composite stone, which is the last version of the gas, can now click directly on the material that opens up the store and upgrades quickly. This equipment has become so clear, why don't you come back and make up your role? Anyway, there are new rules for the choice of equipment, it's easy to understand, but don't be too surprised to return because you won't choose the equipment
Change four: equipment inheritance is no longer “difficult”
I used to worry that my old badges, reinforcements and additions could not be inherited from the new equipment, and that would be a waste of the previous effort. Now, let's be assured, 95 epics, 100 epics, can be inherited from the inheritance system to 105 epics, and 105 epics can be upgraded to 110 gods。
What does that mean? Does that mean that all the efforts we've put into the equipment have been in vain, and we've come back to play, and the equipment still has some strength? Isn't that a great change
It is worth noting that with this inheritance system, the old player returns to adapt more quickly to the new version of the rhythm and does not need to start from scratch. So don't worry about the inheritance of the equipment, come back and stay in aradland


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The old dnf player returns, and it really turns out there's been a lot of surprising changes. These changes have made return more attractive and have made it easier for us to re-engage in the adventure of the continent of arad. What are you waiting for? Come back and see the familiar and strange continent of arad
At the same time, i can't help but ask you, which one of these changes you think is the one that moves you so much that you want to come back
# dnf # the old player returns # the game changes #




