In this game, players tend to be very nuanced, and different settings allow each character to act as if it were a professional player in the real world
The style, and a lot of terms we use when we play football, but it's often unnamed, see what the foreigners call it. In the order of tendencis, some of the usual things don't
1 putback basket
2 drive the light or spot up an empty cut or a fixed drop
3 pull up or groundrate
4 pop-fake-basket fake (kobe this is very high. He's shooting a lot of fake moves
5 triple threat three. The game can start with a ball with your hands on it and in the right and the left
6 v-cuts v-words
7 size up in-situ (single-playing, small-scale and slow-moving, trying to find a break-through, lebron, and so on. He's always doing it before he gets there
8 hesitation whispering (this is used to play the ball flat, but i don't know what to call it, it's called "suspension." accelerator in the game goes on two-down, and it's useful, and it's true。
9 crossover crotch
10 spin turn the ball
11 step back and pull back
12 half spin semi-turned (plays can be started before and after clicking the acceleration key, better than turning, less useful in reality, easier to flip a wrist)
13 double crossover, double-barrel
14 behind the back of the ball, short hair, two-twisted turns
15 hes cross (reference hesitation and crossover)
16 in and out, this is a mistake, in and out, teaching a chinese player when he comes to shanghai, not to stop, but to go to the left, but to the right, to start, to start up, to hit and accelerate and to drive
17 hop step step step (steps through the inside. Psp 2k10 has a basket, it's very nice, but pc's gone, disappointed, but it can be launched manually, but it's incoherent, it's in the game, it's not in the back, it's in the back
18 hop step step spin this is the favorite of garrett's peak
19 shoot jumper jump
20 shoot leagueer front drops. When the pole pulls, the left swings in the direction of the basket, limits the handles, and you can start the front drop, you know
21 shoot runners or throw. That's how the backers eat
22 shoot feet behind the ball, aldrich, especially garrett, who rarely hooks up
23 shoot drifter drop basket (invincible, high hit, bad cover). It's a little fake that k10 is easy to cover. If you don't press speed, move people up or down the field, then hit the right pole in the response direction, only the handle party) james sometimes floats three points, and kobe goes up
24 self post this not knowing, about fighting, probably on demand. Who knows what's at stake
Alley ops, "ari has" empty connections
26 use pick to call cover (right on the cross, then crotch) this kobe uses a lot. Look at his tendencis default 99! James goes straight through, and it's big z。
27 set pick to cover (this is to start in the dual play mode, higher up)
I'm gonna do it alone. There's a much more visible pull-off on the board of the game, right by cross, back by basket. See myself at http://3dmgame. Chnren. Com/bbs/showtopic-963548. HTML
29 using offball screen
30 spot up, put it up. Peja, vujasic, old barry
31 post up, back-to-back
32 drop step is required to move the ball across (often with a game click and click, or speed) with a strong inner line。
33 step through this, it's not clear that the internet found a "step-by-step" version of the "drop step" version。
34 up and under the false action break. Activate, release, hold on to lt, then click on the basket or push the right pole, because holding the lt key must not be a fake hand, then release the lt, press or push the right pole, finish
35 face up to defense
36 back down, back down, back down, back down, back down, back down, back down. Somebody explain
37 hook shot hooker (baby hook game often hears about this, little hooker) howard's only going to do that。
38 roll shot baskets (one of the softest baskets in the basket, see nash's up-to-the-basket characters who don't speed up and push the right swing in the basket direction) are not pointed to the basket, but rather to the skill-type. Do you remember when the kings at the time were beating o'neal with zedivaz
39 flashy pass glamorous pass (in the game to speed pass) kid, james favorite. They're actually more fancy, and a lot of no look pass-time white chocolate is definitely going up to 200 percent, and unfortunately he's not playing。
40 hard fun serious offences (this is the trend set in k10, can you eat t, not yet out) o'neal specialty, default 99. Look at yao ming. He's got a lot of moves, but yao ming eats him. And raise rajabel up. He locks his throat, locks up kobe。
41 take charge of crashing the rules (very good, easy to hit when a computer rushes, pushes the ball out of the basket) this batilian and the brazilian shadow vara bridge is absolutely 99, and it's true. And james, kobe and other stars, they've never done that before. Put them down。
42 passing lane, an interpretation that is wrong, should refer to the chance of breaking the ball, which james, ariza, fernandes, wade and others are doing very well。
43 coThe explanation for the interference with the basket (frequently used by battier, blocking the view of the other party) is also incorrect, which should refer to the risk of jumping from the hood during the defensive period. Garrett must be fully filled, and he covers the other party after the referee blows the whistle. Ps this gameslider too, default 50, private opinion 25 is better. Because the actual basketball game doesn't cover every ball, it's just holding out. And computer seals are easy to break
44 drew will attack for foul
45 number fair defense
These are the terms in tendencis, which are either incorrect or common but not frequent。
Ps is automatic, and i'm talking about the clucth key, which translates "key keys" in english, which drives all the fake moves in 2k10, or the defensive d-locks。
I saw cobb's curator xiaoju share of the action's teaching gif, and he said it wasn't random. First of all, you need to get the ball in a position like that in the video, make sure the defense is on your left. Then, without an acceleration or a back click, just slides to the left with the right swing, and that symbolic move comes out. It's really cool




