Among the many online games, the qq3 emerged, and it seems to us, mainly captured two points, one on the subject and the other on socialization。

As far as the subject matter is concerned, despite the fact that q-style mmorpg had already emerged at the time, such as the classic " adventure island " we mentioned earlier, the qq3s did not stop working on simple art-style imitations. It tactfully integrates the deep cultural ips of the three countries into the world of games, giving the work unique quality and visibility。

For example, the bgm of the qq3 felt the dna moved as soon as it was heard. The stimuli of china's yung dynasty and the lightness of the city's wells have long served as an indelible memory symbol for old players. I remember there were people who called qq3s, "king with their feet, making music with their hearts," and they saw their original sound。
The game has also been designed and extended to fit the three themes。
The role is created by the choice of the three main groups, wei, xing and wu, not only with their own labels, but also with a unique culture of black language in the chat system, such as “things” for wu guo, “rats” for zheng guo, and “dog feed” for wei. This setup is highly compatible with the popular national war game, which greatly enhances the player's identity and experience。

Every sunday, at 1400 hours, the national war register was opened, and the two lines of the servers were running out of time and in unprecedented numbers。

Many copies of the game have been named for the classic triads, such as "the tiger closes" and "the worm of yellow turbans" and "the war of wars" that both resonate with culture and strengthen the unity of the world view。
Maps can also be designed in such a way as to “build up” the main city of u. K., where waters travel across and across ships, using a 2. 5-d perspective to craft a layer of rich space structure, and where players in that year marveled at its sophistication。

The influence of the “three” countries, which are extremely friendly subjects of traditional chinese culture, is rooted in the collective sense of the nation, and the chinese prefer the three countries, just as they like to grow their fields, and are etched in their bones. Although the qq3s were first online and were transformed into adventure island because of the similarity of the game, they were also rapidly attracting a large number of core users and completing their initial build-up。

If the subject is the “knocking brick” that attracts players, then the socialization of the game is the key to keeping the players here。
The qq3 form a multi-layered social networking network, with a complete system of marriage, couples, teachers, etc. It is particularly noteworthy that inter-occupational worship can also bring tangible gains, such as the ability to move faster and jump from worship with a fairy magician; couples or the role of worship can be mounted on the same map, not only to increase intimacy, but also to gain the addition of attributes that can further motivate players to establish stable social relationships。

In addition, the game has introduced a system of secondary occupations, that is, traditional life occupations. Many of the high-level equipment and props are produced in collaboration with various secondary professional players. For example, craftsmen are responsible for the synthesis of reinforced materials, while pyrotechnics build embedding devices that are resistant to abnormal conditions. This mechanism fosters a dependency relationship among players, which increases social interaction from the shallow to the depth of collaboration。

In order to magnify social values, the qq3 have designed a large number of pves and pvps. Large groups such as the national war and the border war have become important platforms for testing the cohesion of the coalition. At the same time, the game introduced the then popular field red name pk mechanism, which was more confrontational and free than the pve-based adventure island during the same period。
Even in the copy challenge, the qq3 emphasized teamwork. Most copies are difficult and often require experienced old players to lead new people or to work closely with them to clear customs, further strengthening the mutual assistance between players。

It can be said that each individual is closely associated with this sophisticated social network, creating a highly interactive game ecology. To a certain extent, the qq3s have displayed the greatest charisma of china's golden age — people-to-people connections。
Of course, a highly free social environment has also allowed the qq3 trick to be sealed. A number of players have frankly said that the qq3s are their own cyber-molecular initiation, that they are finished and that the q3s have been promoted directly for five years, and that they can win in the q3s。
By way of example, it's based on inviting you to team up and turn you into an "orange name" with a heart skill, and running out of the grass for the next second to take you out of the blast gear; or putting out something that doesn't match the name of the stall, waiting for some unlucky guy to fall into the pit himself; or either your cyber-wife or your brother to suddenly turn his face, shake his face and wash your number, and play "siebo kill the pig."。

It can be said that “neither of the three quartets has ever been deceived nor has it really been played”。






