Page 1: shortcuts, new patterns, new civilizations
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The empire state 3 decision added a number of new elements to the original base, which was difficult as a slg game. Let us now look at the chart of the historical battles of the empire state 3 decision, which was brought by the “waste of anger” and hope to be useful to you。
Game interface
The bottom left corner is the operating panel and attribute value for the selected units, the bottom right corner is the small map and resource, and the top right corner is the taskbar and function menu bar。
Shortcuts
Operation key menu bar/cancell esc delete the selected unit deletectrl+ number key formation to search for the main town centre f1 for the main city f2 to search for the free military unit f4 suspension/cannot suspend f8 to fast save f9 f10 production/construction panel first row q~y production/building panel second row a~h production/building panel third row ~n
New mode
War art
Similar to the “sun tzu” model in the second generation version, it is a series of teaching challenges at 10 levels。
In the “art of war” model, the player needs to look at the teaching video to familiarize himself with the operation and then go to the challenge level to practice combat。
Each level of challenge has set a certain level of challenge goal, with players meeting the criteria of the challenge goal as far as possible while at the same time achieving the main objective, which, when completed, is divided into gold, silver or copper, depending on the actual accomplishment。
History
The “history battle” model, which is an entirely new element of this decision version, reproduces many of the classic battles of several real-life history with content already in place, playing essentially the same way as the drama model, but each level introduces a number of features, depending on the camp, in order to recreate the usual fine war story experience of the sandpad。
After each battle, there will be animated drawings to describe briefly the historical status of the battle. Let the player enjoy the game while learning about history。
A whole new civilization
Civilization describes a large south american empire whose walls and smart management make it very powerful and which is also known throughout the world。
Civilization preponderance: a dry house can produce food, a sea conch courier can be obtained free of charge at every time, a sea conch courier can build an inca station, a powerful trading station, where villagers can be stationed, military units can be stationed in the inca house and camp, female priests can recruit enemies and they can work in community squares。
Distinct unit: sea snail couriers, prowlers, chimu guerrillas, bush archers, stone-throwers, stone-throwers, hammers, priests and rafts
Unique buildings: inga long house, base camp, dry house and inca station
Unique flame ceremony: moon and death ceremony
Civilization: the swedish empire has jumped into one of the most powerful empires in europe's history with innovative military tactics and logistics. In particular, during the three decades of war, the swedish artillery and cavalry forces were often able to dominate the battlefield. Despite its relatively small population, sweden has the largest army in europe (partly recruited mercenaries)。
Civilization advantages: farmhouses can collect nearby resources. Mercenarism ships become cheaper and arrive faster. Advanced weapons factory improvements are available。
Royal guard unit: swedish spears, close guard company (finland light cavalry)
Unique unit: karl expedition, leather cannon and finnish light cavalry
For more information, please note: the empire's 3rd edition of the decision section




