Happy holidays are over, but the adventures are just beginning! Classic tour of the 3rd season of the adventure island today opens up more fun stories and explores for you to experience

The third season of the deeps expedition, the monster from minar forest
Access from 17 may to 20 june
Abyss
An invitation from the adventure island expedition, a deformed monster living inside the cracks entered minar forest, causing enormous damage to forests and villages! The expedition is gathering forces to investigate the cracks. To explore the abyss with the expeditionaries, to build a reputation, to use it to increase the number of expeditionaries, to explore deeper, to find and eliminate the causes of the cracks at the end of the abyss for the sake of the safety of the island's world

Introduction to play:
A. Getting a member
Completed
Abyss
After a mission to investigate the cracks in minar forest, we'll have two expeditions, rose and nami
2. Upon becoming a member of the armed forces, a mercenary is hired on a daily basis through the payment of honour by the npc norman。

B. Automatic hunting
1. At the command level of the captain, an automatic hunting time is set, and at the end of the automatic hunting time the expedition will return to its headquarters。
2. The members of the team will be upgraded by the accumulated automatic hunting time up to the maximum 10 levels. The prestige is accumulated every time the hunting takes place and can be used at the expedition headquarters。
C. Team equipment, skills and relationships
1. Equipment and skills can be acquired through the payment of reputations by npc, the npc, and old supply kits through the completion of the mission, through the acquisition of expedition support boxes or the elimination of boss
Upon completion of the daily expedition, the support box is returned to headquarters and is available for different types of support, depending on the duration of the expedition。
2. A member may be armed with a weapon/hat/skirt and add attributes to the equipment。
3. Team skills are used as equipment in addition to the one inherent in them, and the skills fields can be opened through promotions。
4. Relationships between team members can lead to different additional effects。
D. Destroying monsters
1. The members of the team will have a separate class and offensive force and will not use hp/mp。
2. Unlike members of the team, the captain is the only one who can eliminate the boss monster, which is not subject to ordinary attack。
3. Capable captains are unable to eliminate ordinary monsters from the abyss, so ordinary monsters are eliminated by the crew。
4. The members of the team will be upgraded by automatic hunting time, and the captain will gain experience with the monster that was killed。
E. Expedition level
1. Increase in the number of members (up to five) who can fight at the same time, according to the command level of the captain。
2. Conditions for promotion: promotion by the overall level of membership accounting, for a total of 11 sections, with one upgrade per day。
3. Upgrading benefits: increase the number of available members, increase the number of automatic combat hours and expand accessible areas。
4. Upgrading price: upgrading with a certain amount of reputation, with different reputations required by the level of command。

Boss-related:
A. Boss approach to entry
There will be transmissions from all levels to the boss map. Mouth
Once in, the team will fight boss, and destroy boss within the prescribed time frame, or be considered a failure。
When boss is successfully killed, boxes capable of acquiring the equipment/skills of the abyss fall, and new boss emerges four hours after boss has been eliminated, and can only be eliminated three times a day。
B. Mode of combat
The boss calls the monster every other time, and the manipulated monster cannot be eliminated by the player, but only by the crew。
C. Team leader skills
1. Up to position: expeditioners move immediately to their respective positions。
2. Gathering: all members of the expeditionary team will gather at my side。
3. Aim: a monster may be selected to focus on attack。
4. Shout: raise all the attributes of expeditionaries and gain additional experience values within a given time frame。

Activity awards:
Daily expedition settlement
1. Props distributed daily on expedition time and pascal dialogue at expedition headquarters, with 1 reward per day
2. Priority will be given to the payment of awards that were not received yesterday at the time of settlement
Awards: expedition support box

B. Daily mission incentives
1. A maximum of 3 (random selection/non-change) daily random assignments of up to grade, with awards by grade
Incentives: expedition support box (low ~ special)
C. Purchase of expeditionary stores
1. Purchase of crew equipment and skills at expedition force headquarters stores

D. Boss elimination
1. Once boss has been eliminated at a given time, obsolete supply packages will fall and, when rewarded, deep-water equipment/skills will be available
Incentives: old supply packages

E. Awards of achievement
Once the task of exploring the old, it is possible to obtain rewards for achievements。

Super speed! Hunt surge
From update to 23 may, pick up
Super speed
Hunting surge! Super-accelerated! Mission, multi-system benefits plus! Every time a mission is completed, the feathers can be converted to what they want; once the accelerator is used within a hierarchy, the monster can be called in for 100 seconds to accelerate hunting and growth! The sixth accelerator will be more powerful than before, once the six tasks of the day have been completed, and there will be an opportunity to re-utilise the super accelerator when eliminating the monster in the class! Once the six tasks of the day have been completed in one day, the week's special mission will be launched and the weekly special mission will be rewarded more

Upon completion of each mission, a variety of props can be obtained and exchanged for the accelerated shop。

When a special mission is triggered and done, you get a more generous reward

Tactical relay back
24 may-6 june
Tactical relay
Tactical relays return to mission ver. 4 and connect through the same role in the same server, with single players passing only one level per day, and 9 levels per day in sequence, allowing multiple benefits to be added

Activity awards:

The system is being modified to optimize the upgrade
The main features of this re-enactment of the system are the sub-library, boss, maps, occupations, uis, etc., so that you can look at the details of the version of the adventure island official network
Adventure island ended its journey in wuhan and once again began a new journey in the game. In order to enrich the new version, ms. Hu yijun, director-general of the budding studio, and the chinese adventure island project team, the same enthusiasm and effort were invested in and in organizing an underground campaign, and the new version was given back to the players who loved adventure island with the best quality after continuously adjusting and optimizing the game and user experience! Please go to the game and join the expedition
About adventure island
Adventure island is a 2d-wide internet tour developed by nexon, korea, and run by a fun game agent. It creates a new type of cross-relationship network, incorporating a simple and easy-to-hand home-based host game, unlike a large number of 45-degree angles, which emerges from a unique selection. Thanks to the quality of the game content, the rich profession, the drama, the success of the operation has so far continued to be a dynamic and classic for both industry and players. The list of the korean pc games has been in the top 10 places for years, and is also the champion of the chinese q version of cartoons. Its ever-changing system of re-dressing and its rich and wonderful work-characterization, which is appropriate to all the young and the old, has created an inexhaustible fairy tale for countless players. For more information about the game, please pay attention to the website adventure island




